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AI Insights · Timothy · April 2022

Top 5 Season Pass Games on iOS in Spain - Q1 2022

Explore the performance of the top 5 season pass games on iOS in Spain during Q1 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Season Pass Games on iOS in Spain - Q1 2022

During the first quarter of 2022, the top 5 season pass games on iOS in Spain showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these popular games fared:

Clash Royale from Supercell saw a mixed trend in weekly revenue, peaking at approximately $266K in the first week of January and experiencing fluctuations throughout the quarter, ending March with around $67K. Weekly downloads started strong with about 50K in early January but gradually decreased to approximately 11K by the end of March. Meanwhile, active users showed a slight decline from 967K to around 801K.

Candy Crush Saga by King demonstrated consistent weekly revenue, fluctuating between $70K and $91K, with a notable peak of $93K mid-January. Downloads remained relatively stable, averaging around 7K to 9K per week, but dipped to approximately 5K in late March. Active users experienced growth from 105K to a peak of 134K at the end of February, before stabilizing around 115K.

Homescapes from Playrix had a stable revenue trend, peaking at $57K in mid-January and ending the quarter at $40K. Weekly downloads saw a peak of 8.6K in the first week of January, gradually decreasing to about 3.6K by March end. Active users showed an increase in January, reaching 156K but generally hovered around 82K to 92K for the rest of the quarter.

Brawl Stars, another title from Supercell, had a varied revenue trend, with a high of $73K in mid-January and fluctuations ending at around $33K in late March. Downloads remained relatively stable, averaging around 6K to 11K per week. Active users fluctuated slightly, starting at 276K and stabilizing around 210K by the end of March.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. experienced notable peaks in revenue, reaching $76K in early January and $69K in late January, ending March at approximately $57K. Downloads fluctuated between 1.5K to 3.9K per week. Active users showed consistency, starting at 25K and ending the quarter at 25K, peaking at 27K in late January.

For more detailed insights into the performance of these top season pass games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022